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Settings

The settings window is opened via Project → Settings. It is divided into two sections: app-wide settings and project-specific settings.


App Settings

These settings apply regardless of the open project and are stored platform-specifically.

Setting Description
Theme Switches between light and dark appearance of the app.
Enable Auto Save Automatically saves changes to balance files and log groups on every change. Disables the manual save button.
Default Number of Runs Pre-filled value for the number of simulation runs in the simulation window.
Default Speed Multiplier Pre-filled acceleration factor in the simulation and auto suggestion window.
Default Max Simulation Time [s] Pre-filled maximum simulation duration in the simulation and auto suggestion window.

Project Settings

These settings relate to the currently open project and are saved together with the .cb file. They are disabled when no project is open.

Setting Description
Enable Time-Based Logging Enables or disables time-based logging in the Unity plugin. When disabled, [BalanceLog] fields are only written manually via GameStatLogger.
Logging Interval [s] How often (in seconds) the Unity plugin writes a data point to the log file. Smaller values provide more detail but generate larger files.
Unity Executable Path to the Unity application used for simulation runs. The file can be located in the file system via Browse....

Saving

Settings are saved automatically when the window is closed.